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Free teaching tools for HKU tutors & teachers — and every educator

Can’t get students talking?Game on.

Fifteen classroom games that get a university tutorial talking. You bring the questions — the game brings the drama. Projector-ready, quick in Hong Kong and the mainland, and saved to every device you teach from.

What should your tutorial do today?

What learning outcomes do you want your students to achieve? Bloom’s taxonomy — students will be able to…

Pick a goal or a thinking skill — we’ll point you at the right game (one filter at a time).

🎭Flagship

Round Table

Apply · Analyse · Evaluate

A challenge floats in the middle of the table; every student flips a card to reveal their secret stakeholder role. Then: roleplay, debate, decide.

Play
🗂️New

Sort Race

Apply · Analyse

Students come up to the computer and drag items into the right categories against the clock — you set the categories and the correct answers.

Play
⚖️New

Rank & Reveal

Evaluate

Teams secretly rank the things you choose to weigh; the reveal merges them into the class’s overall ranking — and flags exactly where teams clash.

Play
🎡

Spinning Wheel

Participation

Provably fair “who speaks next” with drama — elimination, pairs, secret odds for quieter students, and a task wheel.

Play
🟦

The Big Board

Remember · Understand

The classic quiz-show board for reviewing readings — categories, point values, team scores, think music, and a PowerPoint export that plays anywhere.

Play
💺New

Hot Seat

Remember · Understand

One brave student climbs a ladder of questions to a million points — 50:50, ask the class, safe havens, and the whole room holding its breath.

Play
🔐

Escape Room

Understand · Apply

Lock the class in — hospital, lab, museum or tomb. Every code they crack opens a new room, and the clock never stops. Solve out loud, escape together.

Play
🙊

Charades

Remember · Understand

Flash a word on screen, the team acts it out, the guesser guesses — with a ticking clock and team scores that pop.

Play
🪢

Tug of War

Remember · Understand

Two teams, one rope. Answer well and pull; miss and the other side pulls. Loud, fast, and great for quick-fire questions.

Play

Star Chart

Motivation

A semester-long participation board — one click awards a star, a tie-aware podium celebrates the top three, totals stay tutor-only.

Play
🎟️New

Exit Ticket Roulette

Reflection

End class on a thoughtful note — the roulette settles on a reflection question and, if you like, picks who answers. Curated metacognition prompts, or write your own.

Play
🔨New

The Auction

Evaluate

A live auction house — teams bid a points budget on lots whose true worth is hidden until the hammer falls. Judge value, spot the bargains, avoid the traps, build the richest estate.

Play
⚖️New

Courtroom

Analyse · Evaluate

Put a person, decision or idea on trial. Two sides, real exhibits, an OBJECTION! flash and a cinematic jury verdict with a falling gavel — for mock trials, ethics tribunals and structured debates.

Play
🗺️New

Story Path

Apply · Evaluate

A branching decision story — the class votes on what happens next and the tale forks, mood and all, to one of many endings. You build the scene tree; every playthrough is a different path.

Play
🏆New

The Challenge Cup

Remember · Understand

The inter-team quiz tournament — fast starter questions any team can take, and a private bonus set for the team that takes them. No buzzers needed: hands up, you tap who was first.

Play
15games, all free
2–24students per group
32escape-room backdrops
0ads, trackers, or fees

Help make this better — it takes 30 seconds

⚡ ~30 seconds🛠️ We build what tutors ask for — several games here started as a teacher’s request⭐ Beta feedback gets priority: your wish goes to the top of the build list

A game idea, a bug, a wish — anything. Your note goes straight to the developer, and if your idea is buildable and broadly useful, we’ll build it — often within days.We’re in beta — please don’t include anything confidential.

Enjoying it? Give us a rating:
What do you like about it? — tap all that apply
Launched it in every tutorial? That’s ~120 students for a standard CC course. Just scouting for now? Put 0.

Small print: if what you write is positive, we may quote it when telling others about Common Core Games. Your name is changed and your email is never shown — but your course may still be recognisable. Anything critical stays private: never published, never shown with your name, course or course code, and used only to fix and improve the games.