Escape Room
One screen. One clock. Every lock you crack pushes the class deeper.
? How to play — 30 seconds
- Build your locks below: each lock = a puzzle the class sees + the code that opens it. Every solved lock pushes the camera into a new room.
- Students don’t need any device — they solve on paper and shout the code; you type it in on the big screen.
- Pick a built-in setting, or “My Own Room” and drop in your own photos as full-screen backdrops (360° panoramas can be looked around).
- Preview your room first. In class: start the clock. Wrong codes and hints cost time. Escape every room before zero — or stay locked in…
When to use this, and what to say afterwards
Best moment: Revision week, or the end of a topic. Needs 20 minutes or more and the whole class solving aloud together.
What it looks like in different courses
- CCSTEach lock is one step of the method applied to a real study.
- CCCHCodes are the dates, names and terms of the period.
- CCHUEach lock is a term from the theory, defined by what it does.
Now ask them — the part that turns the game into learning
- Which lock held you up longest? What did you need that you did not have?
- Who in the room knew the thing that opened it, and how did everyone else find out?
- Name one thing you now know that you would have got wrong an hour ago.
Do not use this when: Avoid for brand-new material. An escape room tests recall under time pressure; it cannot teach something for the first time.
✨ Make these with AI — no typing, paste them straight in
- Copy the prompt below.
- Open any AI chat you already use, upload your slides / reading / handout, and paste the prompt.
- Copy the AI's whole reply and paste it in the box underneath. Your builder fills itself — then edit anything you like.
You are helping a university tutor turn course material into a classroom game. I am uploading my course material (slides, reading or handout). Use ONLY that material and write 5 escape-room locks — each one a short puzzle the class solves aloud, plus the code that opens it and a hint. Return plain text, ONE ITEM PER LINE, in exactly this format: Clue | Code | Hint Two correct example lines: The 1944 conference that built the IMF and the World Bank. Type the town’s name. | Bretton Woods | A quiet town in New Hampshire. Count the pillars of sustainable development named in Lecture 3. | 3 | Economy, society, and one more. Rules: - Separate the fields with the vertical bar | and nothing else. - One item per line. No numbering, no bullets, no headings, no commentary. - Never use a line break inside an item. - Keep every field short enough to read from the back of a lecture room. - Base every item on my uploaded material, not on general knowledge. - The code must be ONE short word, name or number the class can shout out — never a sentence. - Write the clue as the room speaking to the class, in two sentences at most. - Order the locks so they get harder as the class goes deeper. - Put the whole answer in ONE code block so I can copy it in one click.
⚠ Before you upload anything, stop and decide what is safe to send.Never upload student IDs, student numbers, grades, marks, results, or anything that could identify a student — and never paste them into the boxes below either. Remember that what you upload may not be yours to give away: publishers' readings, textbook chapters, exam papers, colleagues' slides and material you licensed rather than wrote are usually someone else's property. Many free AI tiers keep what you send and may train on it, so read that tool's own terms first. Protect yourself — when in doubt, upload your own summary or notes instead of the original file.
1 · Choose your setting — each lock pushes into a new room
Drop a photo for each room — your lecture hall, a lab bench, a painting, fieldwork shots. Each photo fills the whole screen (with a soft dark veil so the clue stays readable) and becomes one room; locks push through them in order. Tick 360° for a panorama and the class can look around it by moving the cursor. Up to 8 photos, 8 MB each. Photos stay on this device only— they’re too big to sync to your account — so build and play on the same computer.
2 · The clock
3 · The locks — each code opens the next room
Tie the puzzles to your course: a reading, a formula, a date, a term. The class only ever sees the clue — never the code. Write the code exactly as students should say it (letters or numbers; case and spaces are forgiven).